On Wednesday, April 9, the Department of Communication and Media and the Severino Center for Technological Entrepreneurship put on an Interactive Demo Day in the Experimental Media and Performing Arts Center. Students from a variety of majors showed off their research on topics ranging from computer games to compressible reusable water bottles, among other interactive technologies.
Gerald Franklin ’14 and Reginald Franklin ’14 showcased their game, Qualdrin, in which the user shoots blocks at enemies. The user had to be careful that neither the blocks nor enemies hit them, or else they would lose a life. The Franklins kept a tally of the points that people who played the game scored and chose a winner at the end of the day.
Jason King ’14 showcased Quench, a collapsible water bottle. King modeled it after origami. The reusable water bottle can collapse when not full and easily be stored.
Other projects had various uses. One, Resumazing, was an automated web service to help people make their résumés better. Agile PCB allows people, small businesses, and academic institutions to build prototype electronics. Scorequest teaches people to play musical instruments using a videogame. The Hart-Cluett House Virtual Tour allowed 3D virtual touring with a narrative. A dozen other projects were displayed in EMPAC for visitors to learn about and experiment with. For more information, visit http://scte.rpi.edu/.